GBAtemp game of the week- #28

by dsiso on November 17, 2011

GBAtemp book game club’s new edition is upon us and as always a quick summary of what this is about follows. Each go around a game is suggested by us and should people so desire they get to play it or recall a previous playthrough and discuss it among their peers. We take care to note this is not a top ? games list as they get kind of dull fairly quickly so as well as featuring top rated games should it have another compelling factor such as being the last game from a company or a deviation from their usual fare, an attempt at a genre not attempted on a platform (RTS on a console for instance), a twist on a classic series or something along those lines it can feature here. Games can draw from the libraries of commercial releases, rom hacks, homebrew and other sources each of the consoles we cover (and pull these suggestions from) and on occasion we add in an additional criteria (budget, not released in certain regions, small run, release timeframe….) or special features (compare and contrast, first ? levels/minutes….).

The Atelier series has been developed by Gust since the late 1990’s but only broke out of Japan late in the PS2 era. Unlike some of the other titles in the Atelier franchise this is not a member of any sub series although it does share more in common with the early games than some of the later ones. The game itself is a role playing game although it leans more towards the likes of Final Fantasy Crystal Chronicles- my life as king or Rune Factory than your Final Fantasy/Dragon Quest RPG games with the resource management and item creation being a big focus and there being a time limit on the overall quest (although plenty of sideshows along the way). The story shares a lot in common with some of the rags to riches fantasy anime genre which might put some off but the emphasis on story compared to some games can make for an interesting experience.

Trailer (a nice playthrough series is also available)

GBAtemp release thread

More evidence the DS is/was the last refuge of those not willing to step up the current generation of games or a quirky game from a developer that knows what they are doing?. Discuss it in the thread below.

ongoing discussion

gbagotw should get you other links in this series

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